
Rockstar Games’ first major look at Grand Theft Auto 6 was chalk full of licensed music, which is excellent news for fans of the franchise who have come to expect a killer soundtrack. In a 26-minute gameplay footage reveal, Rockstar showed off tracks across genres, from rock and rap to everything in between. Oh, and gameplay, of course.
In addition to securing some iconic music—which couldn’t have been cheap—Rockstar’s parent company Take-Two also estimates it spent well over a billion dollars to develop the game. At an approximate $1 billion to $1.5 billion, that would make GTA 6 the most expensive video game ever made.
For example, The Last of Us: Part II and Horizon: Forbidden West were revealed (accidentally, via documents submitted to the Xbox Federal Trade Commission) to have each cost more than $200 million to develop. Last year, the development budgets of the Call of Duty games were revealed by court documents to have cost Activision around $700 million—just for the Black Ops Cold War title alone.
But spending that kind of dough to develop a video game means you have cash to spare. For GTA 6, that translates to licensing tracks for an awesome soundtrack that meets the expectations built over nearly 30 years.
There’s plenty more where that came from, too. With a story play through that will be around 80 hours long, there will be many opportunities for players to rock out to the soundtrack while driving around Vice City. GTA 6 launches on PS5 and Xbox Series on November 19.